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Age of empires vs civilization
Age of empires vs civilization







Starting the game with a Native Scout lends a significant advantage in terms of map exploration, allowing you to uncover everything from Treasure to Enemy locations and plan accordingly. The increased economic power of the French makes them excellent for beginners to grasp other parts of the game before learning the finer aspects of managing your economy and military. That said, all of the diversity that you need comes from deploying the Royal Guard units of the French, with the Imperial Gendarmes (Cuirassier) set as the frontline unit – tanking damage whilst dishing out splash damage attacks to wear down the opposing army – and the Imperial Voltigeurs (Skirmisher) set to sit back and rain bullets from a distance. Requiring three population makes amassing a large amount of Cuirassier difficult, especially if you want to incorporate some diversity within your ranks. However, the German War Wagon will easily counter your cavalry, so be careful when approaching them. The Cuirassier only deals melee damage but does so as splash damage, making it very effective against large armies – especially when combined with Imperial Voltigeurs. The second of the French’s unique units come in the form of one of the best cavalry units in the game, the Cuirassier heavy cavalry. Furthermore, with the Home City upgrades available, they are the undisputed kings of the settlers. They also have a training limit of 80, compared to the Settlers’ 99, but with the faster gather rate, this isn’t much of an issue as it leaves more population room for your army.

age of empires vs civilization age of empires vs civilization

The bonuses don’t come without some drawbacks, though, as they train slower and cost 20 more Food. Their resource gathering is 25 per cent faster, they have more hit points and greater attack, but that doesn’t make them effective in combat by any means – just less susceptible to early game skirmishes from enemies.

age of empires vs civilization

The Coureurs des Bois do everything that a regular Settler can do, but more effectively.

#Age of empires vs civilization upgrade

Another edge that the French boast is their relationship with the Native American tribes: shown by the upgrade shipments available from your deck in the Home City and the Native Scout that they start with. The French possess one of the best economic powers in Age of Empires III, mainly due to the Coureurs des Bois unit, which replaces the standard Settlers. Upgrading the Musketeer and Hussar units to their Royal Guard versions will make them significantly more useful to you and equally painful to enemy armies. While your economy booms, use your units to weed out your weaker opponents and crush them early on.Īs the British Empire, you’ll need to be aware of any nations producing heavy artillery as you will suffer against them until you can start making your Rockets. Still, once produced, the unique artillery unit will be sure to wreak havoc amongst your foes, especially when combined with a horde of Redcoat Musketeers.Ī good strategy to ensure victory for Her Majesty’s Empire is to build as many Manors as possible in the early game to boost your economy, while taking advantage of the cheap but reliable Musketeers, Hussars, and the Longbowmen. You’ll have to wait until the Industrial Age (IV) before you can start employing Rockets in your armies, as this is the earliest that the Factory can be built by shipping a Factory Wagon from your Home City. These powerful units excel at wiping pretty much everything off of the map with ease – especially if you upgrade them to Imperial Rockets via the Factory in the Imperial Age (V). With this bonus in effect, you can add 20 more Longbowmen to your army fairly early into your progression.Īnother bonus to the British is the access that they have to the Rocket artillery unit. To add some extra fighting units, you can select a card in your deck which replaces the Settler spawn with a Longbowmen unit. The civilisation bonus that the British have is very useful when first trying to balance economic and military power, spawning a Settler with every Manor built. They possess a straightforward playstyle with solid military, navy, and economic upgrades, making them perfect for first-time players getting to grips with the Age of Empires dynamics.

age of empires vs civilization

Possibly the most balanced civilisation out of all of your options, the formidable British Empire can be as devastating in-game as they are in the history books. Royal Guard Units: Musketeer (Redcoat) and Hussar (King’s Life Guard). Civilisation Bonus: Manor spawns a settler when built.







Age of empires vs civilization